torstai 14. heinäkuuta 2016

Level editing



I added a dialog for selecting which type of element to add, so now some basic level editing can be made. Also removing elements works. I decided to have a selection tool for selecting the elements, and also added inspecting the properties of the selected element to the dialog. Different kinds of elements have different properties, and these properties should be editable. A useful feature is that a coordinate property can be selected from the screen.
The edits are sent to the server, and the server updates the properties. Next I made a dialog for editing level properties. For now it is only possible to choose a name for level and then save it to the database.
Next I'll make the monster more dangerous and add some environmental hazard like fire.

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