tiistai 23. elokuuta 2016

Moving objects and filling areas

Improved the editor so that now the objects can be moved. Another useful feature is filling selected areas.
Friday I changed the server so that it now immediately sends the new level when player moves. Before there was a small delay because it was sent with the usual schedule.

keskiviikko 17. elokuuta 2016

Different Characters

Today I modified the characters so that they can have different graphics. The monsters now also respawn after few seconds.

Also fixed a problem I had with sprites. It seems that three.js default texture filter uses mipmaps, but this didn't work well with sprite maps. Now I switched to THREE.LinearFilter and it works much better.

maanantai 15. elokuuta 2016

User chat and material search

Today I added user chat, with logs stored into mongodb. I also added a search feature to material dialog so that it is now easier to select materials for walls.

perjantai 12. elokuuta 2016

Material selection

Today I made it possible to select different wall types. Also added some music and sign posts with messages on them.

torstai 11. elokuuta 2016

Some improvements

Just made two updates today:

  • If the player drops, there are now bounds where the player dies
  • The server now sends updates about the player location each time a key is pressed.

keskiviikko 10. elokuuta 2016

Some progress

Today I added level selection to the level dialog. I decided that coins should respawn in the same way as other items. I also made sure that the dead players are removed after a while.


tiistai 9. elokuuta 2016

Collecting coins


I'm now back, working on the game. Switched to Kenney game assets, and added coins that can be collected. More stuff coming tomorrow!